- #Momodora reverie under the moonlight review upgrade
- #Momodora reverie under the moonlight review Ps4
- #Momodora reverie under the moonlight review series
Other than the interesting religious undertones - being that you’re a priestess and save points are praying altars - of the story, cool pixel art style, and responsive combat, Reverie fails in some essential ways that detract from making it a better game. Lubella serves as an interesting boss deviation, but it would’ve been great to have seen Reverie embrace that weird, ludicrous aspect and set the tone for the rest of the game. Besides the final encounter, the other memorable boss is the big-breasted Lubella which demands you attack her mammaries to defeat her - otherwise, bosses are easy to fell with only a modicum of memorization required and a few bellflowers (read: health item). Ultimately, your quest involves gathering four different crests that will grant you access to take down the memorable last boss.
#Momodora reverie under the moonlight review upgrade
Later, much later than necessary, you get a cat transformation upgrade that adds some variety to your moveset. Both attack styles can be upgraded slightly throughout your adventure, albeit never significantly so, and the ease of boss battles rarely require top upgrades.
Your main form of attack is melee via Kaho’s leaf and ranged attacks with bow in-hand. The combat may be relatively slow, but it is responsive. The combat and traversal isn’t as quick as I’d like - methodical, even - but the game’s enemies and bosses don’t punish you for it. Gameplay-wise, it makes a good first impression. The latter imitated by the use of pixel graphics in a 4:3 aspect ratio as well as pulsating auras representing item pick-ups at the end of levels.
It visibly wears its influences on its sleeves ranging from the popular Metroidvania genre and graphics reminiscent of Superbrothers: Sword & Sworcery EP. You’ll make your way inside a castle with several beautiful, distinct areas which house bosses, items, and “crests,” or upgrades, needed to progress. Reverie tracks priestess Kaho as she ventures out to find the Queen and rid the world of a plague that has affected its inhabitants. Having never played previous iterations myself, I didn’t feel like I missed out on much on the story front.
#Momodora reverie under the moonlight review series
Reverie represents the first entry in the series to make it to consoles, serving as a prequel to Momodora I-III - the first two released as freeware in 20, respectively - but knowledge of the lore is not required. The independent gaming scene has seen a glut of the “platformer with a quirky art style” in recent years and while Momodora: Reverie Under the Moonlight doesn’t deviate too far off the path, it still makes a slight mark in the genre. MonsterVine was provided a copy for review purposes.
#Momodora reverie under the moonlight review Ps4
Platforms: PS4 (Reviewed), Xbox One, PC/Steam This expanded Gold Edition improves on the original Resident Evil 5 in a number of ways, packing in four content packages - two downloadable episodes of all-new RE5 action (including a chapter that pairs RE5 hero Chris Redfield with RE series veteran Jill Valentine) as well as a host of new costumes for the game's characters.A serviceable action platformer that does much with its modest four hour run time but ultimately stumbles with an underwhelming sense of progression and lackluster upgrades. Powerful lighting effects overwhelm the player with mirage movement and blinding brilliance, and even in the light of day, there is no safe haven in this Resident Evil. Environments will play a bigger factor than ever here, using the power of next-gen systems to create a world where terror might lurk in any alcove or shadow. Swarms of marauding evil beings will charge at you when your pulse is racing at a heart-shattering pace. member and now part of the BSAA unit), your life is in danger as you strive to complete your most dangerous mission yet in a sweltering desert colony where a new breed of evil has been unleashed. Produced by series veteran Jun Takeuchi, this next-generation follow-up to the terrifying series introduces the theme of escape as its core survival instinct.